56 cards found.

Agility

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)



Color Identity: R,Red
Printings:
Mirage (Common)

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Angry Mob

Creature Human   2 / 2   {2}{W}{W} (4)

Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.



Color Identity: W,White
Printings:
Fourth Edition Foreign Black Border (Uncommon)

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Arnjlot's Ascent

Enchantment {1}{U}{U} (3)

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1}: Target creature gains flying until end of turn.
"The dreams of a child fulfilled:
The wind on my brow,
the air 'neath my feet."
—Arnjlot Olasson, Sky Mage



Color Identity: U,Blue
Printings:
Ice Age (Common)

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Ashes to Ashes

Sorcery {1}{B}{B} (3)

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.



Color Identity: B,Black
Printings:
Pro Tour Collector Set (Uncommon)

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Basal Sliver

Creature Sliver   2 / 2   {2}{B} (3)

All Slivers have "Sacrifice this permanent: Add {B}{B}."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
—Endrek Sahr, master breeder



Color Identity: B,Black
Printings:
Time Spiral (Common)

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Blowfly Infestation

Enchantment {2}{B} (3)

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name.



Color Identity: B,Black
Printings:
Shadowmoor (Uncommon)

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Cave People

Creature Human   1 / 4   {1}{R}{R} (3)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {t}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)



Color Identity: R,Red
Printings:
Fourth Edition Foreign Black Border (Uncommon)

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Chaos Moon

Enchantment {3}{R} (4)

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.



Color Identity: R,Red
Printings:
Ice Age (Rare)

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Charcoal Diamond

Artifact {2} (2)

Charcoal Diamond enters the battlefield tapped.
{t}: Add {B}.



Color Identity: Black
Printings:
Commander Legends (Common)

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City in a Bottle

Artifact {2} (2)

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

This card is on the reserved list.


Color Identity:
Printings:
Arabian Nights (Rare)

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Clockwork Beast

Artifact Creature Beast   {6} (6)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {t}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.



Color Identity:

Curse of Chains

Enchantment Aura   {1}{W/U} (2)

Enchant creature
At the beginning of each upkeep, tap enchanted creature.
The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again.



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Common)

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Dandân

Creature Fish   4 / 1   {U}{U} (2)

Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
"Catch good today. Start replacing crew tomorrow."
—Faysal al-Mousa, fisher captain, log



Color Identity: U,Blue
Printings:
Time Spiral Timeshifted (Rare)

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Dark Banishing

Instant {2}{B} (3)

Destroy target nonblack creature. It can't be regenerated.



Color Identity: B,Black

Deathbringer Liege

Creature Horror   3 / 4   {2}{W/B}{W/B}{W/B} (5)

Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.



Color Identity: B,W,White,Black
Printings:
Eventide (Rare)

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Decomposition

Enchantment Aura   {1}{G} (2)

Enchant black creature
Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
When enchanted creature dies, its controller loses 2 life.



Color Identity: G,Green
Printings:
Mirage (Uncommon)

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Dream Fighter

Creature Human Soldier   1 / 1   {2}{U} (3)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Not only the sleeping should fear dreams.



Color Identity: U,Blue
Printings:
Mirage (Common)

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Dust to Dust

Sorcery {1}{W}{W} (3)

Exile two target artifacts.
"All this nonsense made by mages
Rusts and crumbles through the ages."
—Aline Corralurn, "Inheritance"

Illus. Doug Keith


Color Identity: W,White
Printings:
Fifth Edition (Uncommon)

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Earthlore

Enchantment Aura   {G} (1)

Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.
"Even the ground is our friend."
—Kolbjörn, Elder Druid of the Juniper Order



Color Identity: G,Green
Printings:
Ice Age (Common)

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Eternity Snare

Enchantment Aura   {5}{U} (6)

Enchant creature
When Eternity Snare enters the battlefield, draw a card.
Enchanted creature doesn't untap during its controller's untap step.



Color Identity: U,Blue
Printings:
Time Spiral (Common)

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Formats:

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Bummer

56 cards found.